Join lifelong gamers James, Kurt, Lacey, Carrie, Lee and guests around the table as they geek out about RPGs, gaming and gamer culture. Topics include game reviews, inspiration, scenario design and other aspects of great gaming.
We had an equipment failure so the audio is a little off this week. James, Carrie, Lee and Greg debate if running epic long games is a good idea or even feasible to do with missing players, time commitment and inspirational ADD.
Blood in the Chocolate Actual PlayKiel Chenier runs Blood in the Chocolate for the Just One More Fix Crew. Blood in the Chocolate is an ENnie award winning adventure for Lamentations of the Flame Princess. Come on a journey with us into a world of pure imagination, as an unlikely group of adventurers sneak into Lucia De Castillo's chocolate factory. Only good things can come from unrestrained indulgence... right? This is our first Just One More Fix actual play and we are excited to bring more to you in the future. Twitter @justonemorefix Facebook Just One More Fix PodcastSupport us on PatreonGonna Geek Network
Episode 60 Using the Environment as a Monster Taking inspiration from Veins in the Earth, James and Lacey talk about treating the environment with the same importance as monsters. Do things like darkness, cold and being wet add drama and impact to your games? Twitter @justonemorefix Facebook Just One More Fix PodcastPatreonGonna Geek Network
Episode 59 Creature Features in RPGs James and Lacey talk about bringing aspects of creature feature movies into our tabletop RPGs and improvise a creature feature to use in your games. Drawing inspiration from Invasion of the Body Snatchers and Veins of the Earth we create an adventure for a fantasy game. Please forgive the amount of ums and ya knows. We did a lot of brainstorming in this episode and it brings out our verbal tics. Twitter @justonemorefix Facebook Just One More Fix PodcastGonna Geek Network
Episode 56 Getting Players to Try New RPGs James and Lacey look at strategies to get your players to try new RPGs that might be outside off what they normally play. What has worked for us when introducing new and sometimes drastically different games. As well as how we have modified the games we introduce depending on the amount of crunch in the system or if it is a story game. We had an issue recording this episode so be warned the audio quality is a little off from what we normally produce. Twitter @justonemorefix Facebook Just One More Fix PodcastGonna Geek Network