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Just One More Fix

Join lifelong gamers James, Kurt, Lacey, Carrie, Lee and guests around the table as they geek out about RPGs, gaming and gamer culture. Topics include game reviews, inspiration, scenario design and other aspects of great gaming.
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Just One More Fix
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Now displaying: 2019
Oct 11, 2019

Lacey and James put together a few ideas for your Mothership, Expanse, or Firefly game. A space station on the edge of what used to be the outer rim and now functions as an adventure destination for the wealthy. We use a list of anthropology questions from reddit user Ziau to flesh out the culture.

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Gonna Geek Network

Sep 27, 2019

We put our heads together to flesh out our latest Zine 3 Sisters. It centers around a coven of witches sent to prolong the life of the Beast of Gevaudan. Twisting the normal werewolf story from hunting to casting suspicion on other villagers.

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Gonna Geek Network

Sep 20, 2019

Starting games in worlds unknown to the players can be difficult. Lacey and James talk about ways to deliver a worlds history, themes, and feel to players without getting lost in the weeds.

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Sep 13, 2019
We sat down with James Edward Raggi IV at GenCon 52 to talk about Lamentations of the Flame Princess, the Con, the past year and we dig into the essay at the end of Zak has nothing to do with this book.
Sep 6, 2019

Deep questions in this episode. Who is responsible for the story? Is it the Storyteller, players, both, or none and how does system effect who's responsible?

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Gonna Geek Network

Aug 21, 2019

We sit down with Hot Springs Island designers Jacob Hurst, Donnie Garcia, and Silent Titans artist Dirk Leichty. We geek out about tabletop games, printing and books, artwork, Google plus and more.

Silent Titans and Hot Springs Island can be found at Swordfish Islands.

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Aug 14, 2019

James and Lacey Wrap Up GenCon 52, our favorite moments and games from this year as well as a few busts for the this years con. We preview a few interviews we recorded this year as well as some reviews to come.

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Jul 19, 2019

Survival adventure has deep roots in literature and fantasy stories. We break down sources for inspiration, Jack London, Hatchet, Iceberg Hermit, The Kay. Key elements and themes for the genre and RPGs that incorporate them. We also hatch an idea for a new game and likely a new zine.

10 Candles Review & Actual Play 

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Jul 10, 2019

We talk about getting cosmic horror to the table, Chambers and Lovecraft origins, sources of inspiration, how cosmic horror differs from other horror styles, and how to bring it to the table with mechanics and theme.

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Jun 26, 2019

Revisiting a new idea to build games using troubleshooting decision trees as a model to build games. In this episode Lacey and James build a mystery for Trail of Cthulhu by combining a scene and clue list with a trouble tree. Bring your shogoths and elder gods as we put together a mystery for the players to solve.

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Jun 19, 2019
James and Lacey look at putting the characters in situations that they are underpowered to deal with. How to make it work, strengths of different styles of game and systems, at least that's what we were supposed to stay on topic with.
Jun 14, 2019

The traitor among the Red Army has been discovered and now it is time to face justice and the NKVD. Our Russian Airwomen of the 588th finish their mission to find who stolen intel is being delivered to.

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Gonna Geek Network

Jun 12, 2019
We give dungeon crawling a new look after Lacey's success running a 90s Mall Crawl adventure. Bringing the dungeon crawl ethos to new genres and applying what we have learned from years of dungeoneering to malls, space stations, cities, haunted houses, and more.
Jun 7, 2019

Lacey questions James about the decision to enter the RPG Zine arena. We talk about free open source software to use, layout, writing, and finding art. Find out our take on getting started making zines from a beginner perspective. 

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Gonna Geek Network

May 24, 2019
Kiel Chenier joins Lacey, Carrie, Kalen, and James to run his new Dungeons and Dragons 5e adventure Peril of the Fat Prince. Our adventurers are hired to find the missing prince of Everland. The investigation takes them to a carriage crash in the Poppersfield District, leading them to a dwarven cartel, an elven night club, some impromptu jerky rubbing, and the recovery of a mystical cake.
Peril of the Fat Prince will be available June 1 at Birch & Bat
You can find Kiel's blog at Dungeons & Donuts and on Twitter @kielchenier
May 22, 2019
Kiel Chenier sits down with us after an eventful year of working on DnD 5e for Wizards of the Coast, starting Birch & Bat, Peril of the Fat Prince, Weird on the Waves, illustrated reviews returning to Dungeons & Donuts, and so much more.
Our actual play of the upcoming adventure Peril of the Fat Prince will release this Friday May 24!
You can find Kiel on Twitter @kielchenier
May 15, 2019
Social conflict has never had the same emphasis in RPGs as physical combat. We break down several different systems and how they connect to player agency.
May 8, 2019

We had a small change in plans so we ended up with a gaming round table discussion with Kalen. We wander through lots of topics from trying new games, social skills and player agency, and systems to dice superstitions.

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May 3, 2019

Our Russian Airwomen hope to put the pieces of their investigation together and find out if their is a spy among them. Julia challenges Sveta's authority and a terrible revelation that will have long term consequences.

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May 1, 2019

James ran into a few hang ups preparing the setting of our next zine. We have broken down how to set up cities for Vampire the Masquerade, but setting up a village for a fantasy game is significantly different. In this gamestorming session we layout a small subsistence farming village high in the mountains that will be the setting for our next zine The Hasting’s Party.

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Apr 25, 2019

The 588th is sent to Pashkovskaya to win the hearts and minds of the citizens there. There are whispers of German sympathizers in the area and the airwomen are asked to look for any potential suspects.

Apr 25, 2019

We have all seen posts on forums about, how do I get my players to try new games? This time we take a different approach to solving this ancient gaming problem. Over the past year we have successfully ran 20 different small press RPGs and have created our own indie gaming group at our local game store. We break down how we got things up off the ground and what struggles we faced and how we over came them.  

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Download this Episode!

Apr 17, 2019

We sit down with Allen White, engineering professor, gamer, and designer of STEAM Hack.

STEAM Hack is an educational RPG that allows students to learn by role-playing their future self. 

There are currently two Zines in development. 

Mission to Mars, the players act as a mission control team that has to decide how they would have prepared for possible problems launching a Saturn 5 rocket.

Engineering & Automobiles, the players roles are based on their affiliation within the company goals. The players are in a meeting to decide the final design of a new product and resolve engineering concerns found during vehicle testing.

STEAM Hack is live on Kickstarter until April 27th with art by Ivy Fowler 

Reacting to the Past 

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Apr 12, 2019

The women of section C return to Pashkovskaya after they have completed a hearts and minds mission for the NKVD to follow up on suspicions the found. Breaks in the section slowly begin to mend and the pilots find a small amount of peace before they are reminded of the constant presence of the war.

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