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Just One More Fix

Join lifelong gamers James, Kurt, Lacey, Carrie, Lee and guests around the table as they geek out about RPGs, gaming and gamer culture. Topics include game reviews, inspiration, scenario design and other aspects of great gaming.
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Just One More Fix
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Now displaying: Category: Gaming
Aug 21, 2019

We sit down with Hot Springs Island designers Jacob Hurst, Donnie Garcia, and Silent Titans artist Dirk Leichty. We geek out about tabletop games, printing and books, artwork, Google plus and more.

Silent Titans and Hot Springs Island can be found at Swordfish Islands.

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Gonna Geek Network

Aug 14, 2019

James and Lacey Wrap Up GenCon 52, our favorite moments and games from this year as well as a few busts for the this years con. We preview a few interviews we recorded this year as well as some reviews to come.

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Gonna Geek Network

Jul 19, 2019

Survival adventure has deep roots in literature and fantasy stories. We break down sources for inspiration, Jack London, Hatchet, Iceberg Hermit, The Kay. Key elements and themes for the genre and RPGs that incorporate them. We also hatch an idea for a new game and likely a new zine.

10 Candles Review & Actual Play 

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Gonna Geek Network

Jul 10, 2019

We talk about getting cosmic horror to the table, Chambers and Lovecraft origins, sources of inspiration, how cosmic horror differs from other horror styles, and how to bring it to the table with mechanics and theme.

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Gonna Geek Network

Jun 26, 2019

Revisiting a new idea to build games using troubleshooting decision trees as a model to build games. In this episode Lacey and James build a mystery for Trail of Cthulhu by combining a scene and clue list with a trouble tree. Bring your shogoths and elder gods as we put together a mystery for the players to solve.

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Gonna Geek Network

Jun 19, 2019
James and Lacey look at putting the characters in situations that they are underpowered to deal with. How to make it work, strengths of different styles of game and systems, at least that's what we were supposed to stay on topic with.
Jun 12, 2019
We give dungeon crawling a new look after Lacey's success running a 90s Mall Crawl adventure. Bringing the dungeon crawl ethos to new genres and applying what we have learned from years of dungeoneering to malls, space stations, cities, haunted houses, and more.
Jun 7, 2019

Lacey questions James about the decision to enter the RPG Zine arena. We talk about free open source software to use, layout, writing, and finding art. Find out our take on getting started making zines from a beginner perspective. 

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Gonna Geek Network

May 24, 2019
Kiel Chenier joins Lacey, Carrie, Kalen, and James to run his new Dungeons and Dragons 5e adventure Peril of the Fat Prince. Our adventurers are hired to find the missing prince of Everland. The investigation takes them to a carriage crash in the Poppersfield District, leading them to a dwarven cartel, an elven night club, some impromptu jerky rubbing, and the recovery of a mystical cake.
Peril of the Fat Prince will be available June 1 at Birch & Bat
You can find Kiel's blog at Dungeons & Donuts and on Twitter @kielchenier
May 22, 2019
Kiel Chenier sits down with us after an eventful year of working on DnD 5e for Wizards of the Coast, starting Birch & Bat, Peril of the Fat Prince, Weird on the Waves, illustrated reviews returning to Dungeons & Donuts, and so much more.
Our actual play of the upcoming adventure Peril of the Fat Prince will release this Friday May 24!
You can find Kiel on Twitter @kielchenier
May 15, 2019
Social conflict has never had the same emphasis in RPGs as physical combat. We break down several different systems and how they connect to player agency.
Nov 11, 2016
Download Episode! James, Kurt and Lacey review Mouseguard from Burning Wheel. Mouseguard is an RPG based on David Petersen's comic with the same name. It uses a modified version of the Burning Wheel system.   Twitter @justonemorefix Facebook Just One More Fix Podcast
Oct 19, 2016
Download Episode! Lacey, Carrie and James sit down and talk about female gamers and Tabletop RPGs. How games and game design has changed over time and with the changing demographics at the gaming table.
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