Improv or planning? James makes an argument that there is another method to putting games together that lies somewhere in between the two. Using the analogy of a dj or a jam band we explore a few games and try to make sense of finding the groove when we run games.
We sit down with Kiel Chenier and talk about the completion of his largest and most recent project Weird on the Waves. We get into what makes Weird on the Waves more than just a dungeon on the ocean, inspiration, and how the scope of the project grew.
Hillcon is approaching and James is going to run a King in Yellow inspired Cthulhu Live game. We talk about different sources of inspiration, props, and designing scenarios and game needs based on the number of players.
With an eye towards Vampire the Masquerade James and Lacey look at hunting vampires and the resources that are available from different games. We debate the merits and flaws of mundane vs supernatural methods.